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I’m an Engine Programmer from Belgium with experience shipping multiple AAA titles. I specialize in C++ and low-level engine development, with a focus on performance optimization, engine programming, audio programming, and cross-platform development. I enjoy solving complex technical problems and building efficient, reliable systems.

My Work

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Upcoming AAA Port

Currently I'm working on a well known AAA franchise targeting current-gen consoles.

Age of Empires IV

This is the first AAA game I've worked on myself, as part of the optimization team during the port to Xbox.

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Self made Compiler

For my graduation work I wrote my own compiler for a self made language,
I looked in to optimization techniques and profiling each one of these.

A gif of my working 8080 emulator

8080 emulator

A 8080 microprocessor emulator that can run classic space invaders and COM programs,
Fully written in C++ I mainly chose this emulator to learn more about emulator development and low-level programming.

Gif of machineLearning result

Reinforcement Learning

This was a research project I did about reinforcement learning in 2D shooter games.

Gif of blending balls using ray-marching

RayMarching

This is a small Unity project I made to experiment with compute shaders and ray marching.

Respect The Lawn

A game I worked on with a lovely team, about a little muchroom man defending his garden from a rampaging lawnmower.

About Me

Currently, I'm an Engine Programmer at Climax Studios, where I primarily work on low-level engine and Audio code. My main interests are audio programming, engine programming, and performance optimization.
I enjoy working close to the engine, whether that's improving existing systems, building new functionality, or tracking down difficult performance problems.

Although engine/audio programming is my primary focus, I also enjoy gameplay programming for the creativity and variety it offers. I value working in collaborative teams where people are passionate about making great games and are always willing to learn from and help one another.

What I enjoy most about programming is solving difficult technical problems.
There's something incredibly satisfying about taking a complex challenge, finding an new and elegant solution, and seeing it all come together.

PS: If you're hiring in the UK, I will require visa sponsorship.

Programming Languages

C, C++, C#, Lua, Python, Json, HTML, CSS

Platforms

PC- Windows & Linux, XBox, PS5/4, Switch 2;
Custom engines, Unity, Id Tech, Unreal

Tools

Perforce, Git, Superluminal, PIX, Playstation Razor Apps, Wwise, Havok

Technologies Used

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